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New Sensor Module for TrianGraphics Trian3D Builder

New Sensor Module for TrianGraphics Trian3D Builder

TrianGraphics GmbH today announces the release of a Sensor Module for visualising databases with night vision, infra-red or thermal imaging cameras in real-time simulations.

Trian3D Builder’s new module offers the generation of additional textures, which include informations about the physical classification of the terrain and objects. Each pixel can contain miscellaneous physical attributes with weighting values. Those attributes can be used flexibly in the image generator according to the simulation requirements. Besides applications for sensor simulation also custom representations can be accomplished.

SRC selects BSI’s MACE for UAV reasearch

SRC selects BSI’s MACE for UAV reasearch

Sandia Research Corporation (SRC) selected BSI’s Modern Air Combat Environment (MACE) combined with MetaVR’s Virtual Reality Scene Generator (VRSG) for its Unmanned Aerial Systems (UAS) research project.

Sandia Research Corporation (SRC) recently built a research test bed, called SimSystem, which monitors the behavior of participants in the roles of pilot, sensor operator, and data exploiter (navigator) as they fly missions in a shared virtual environment via DIS (distributed interactive simulation). SimSystem’s high-fidelity 3D simulation workstations are used by participants and their observers for a behavioral research study to evaluate human effectiveness factors involving multiple crews operating in the same battlespace. This research will be used to steer the development of realworld next-generation UAS interface tools used by the US armed forces and DOD organizations.

MetaVR Visuals used in F-22 Cockpit Demonstrator at the USA Science and Engineering Festival (Video)

MetaVR Visuals used in F-22 Cockpit Demonstrator at the USA Science and Engineering Festival (Video)

The Lockheed Martin F-22 Raptor cockpit simulator, featuring MetaVR visuals, was demonstrated at the second annual USA Science and Engineering Festival held April 28-29, 2012 at the Walter E. Washington Convention Center in Washington D.C.

The festival is the largest celebration of science in the US. Attendees, many of whom were school children, flew the immersive simulator and experienced the feeling of being a fighter jet pilot inside a full-working cockpit. Engineers at the demonstration discussed the opportunities for future pilots, as well as the engineering aspects of the simulation.

LED solutions take centre-stage for projectiondesign® at ITEC 2012

LED solutions take centre-stage for projectiondesign® at ITEC 2012

Fredrikstad, Norway, 19 April 2012 – Norway’s projectiondesign® returns to the ITEC Defence, Training, Simulation and Education show this year with the most comprehensive line-up of products it has ever offered to the defence training and simulation market.

Making its worldwide debut at ExCeL, London from 22-24 May is the FS33 IR, the company’s latest LED-illuminated projector to stimulate Night Vision Goggles (NVG) for unrivalled simulated night-time vision. Built around the manufacturer’s ReaLED™ solid-state illumination platform, the FS33 IR adds a fourth LED to the conventional red, green and blue light sources, emitting infra-red light beyond the range visible to the human eye. This produces brighter night-vision imagery when stimulated by NVGs and provides a completely constant light output over time, eliminating the need for recalibration, reducing the maintenance and total cost of ownership to an absolute minimum.

Rest of the PR is here.

Firearms Training Specialist VirTra Systems Gets New Simulation Contracts

Firearms Training Specialist VirTra Systems Gets New Simulation Contracts

New contracts include Henry County Georgia Sheriff’s Office, Unnamed California Law Enforcement Agency, and international customers that have purchased VirTra’s simulation products through a licensed/registered distributor in Nepal and Indonesia.

New customers also acquired various simulator accessories, such as the patented Threat-Fire™ hostile return fire devices, tetherless recoil kits, and other simulator enhancements. Details are in the PR.

Serious Game Expo call for speakers & projects

Serious Game Expo call for speakers & projects

Submission deadline: May 25th 2012. This year, 18 conferences will be available on 2 different tracks will be organized at the same time: 1 track will deal with Human Resources/Training (introductory & advanced level), 1 track will deal with Communication/Marketing (introductory level) . Regarding the Serious Game Expo awards, 3 projects will be awarded: Best Serious Game HR/Training award 2012 , Best Serious Game Communication/Marketing award 2012 , Innovation prize Serious Game Expo 2012.

Serious Game Expo will take place in Lyon, France on 22-23 October 2012.

CAE Fiscal Year 2012 Revenues Exceed C$950

CAE Fiscal Year 2012 Revenues Exceed C$950

Including a record order intake coming from the United States. The company was awarded military contracts from more than 15 countries during the year. Some of the key orders this fiscal year included six P-8A operational flight trainers for Boeing and the United States Navy, four C-130J weapon systems trainers for Lockheed Martin and the United States Air Force, significant upgrade and services contracts for the German Air Force’s Tornado and Eurofighter training systems, several CAE 3000 Series AW139 helicopter simulators, and the world’s first AW189 full-flight simulator for Rotorsim. Details are here.

CAE stock drops -2.8%.

MASA to Unveil New Version of SWORD at ITEC 2012

MASA to Unveil New Version of SWORD at ITEC 2012

SWORD 5.0 now features new missions, behaviors and models, easier and improved exercise creation; company demonstrates seamless integration with other simulation systems, C2 systems and joint training applications

PARIS, April 19 2012 — At the ITEC exhibition and conference on booth #F120, MASA Group (“MASA”), a leading developer of Artificial Intelligence (AI)-based Modeling & Simulation (M&S) software for the defense, public safety, emergency management and serious games markets, will launch SWORD 5.0, the latest version of MASA’s automated, aggregated constructive simulation software for efficient training and analysis.

SilverLining for Unity 1.2 Now Available

SilverLining for Unity 1.2 Now Available
Sundog Software released an update to Unity integration package for SilverLining, available now in the Unity Asset Store. The Unity package opens up SilverLining’s core features to independent and hobbyist developers, as well as professional developers of serious games using the Unity engine across PC, tablet, and mobile platforms.
Video after the break.

Continued MetaVR IG Sales for Universal Ground Control Station Simulator

Continued MetaVR IG Sales for Universal Ground Control Station Simulator

AAI Corporation recently purchased 51 new MetaVR Virtual Reality Scene Generator (VRSG) licenses for use in its Universal Ground Control System (UGCS).

The UGCS is a NATO standardization agreement 4586-compliant command-and-control platform based on AAI’s One System architecture. It incorporates a digital Tactical Common Data Link (TCDL) for robust bandwidth and data security, and is designed to command and control multiple joint services UASs simultaneously.

VSTEP delivers crane simulator for EMO

VSTEP delivers crane simulator for EMO

For EMO, the largest transshipment terminal for coal and iron ore in Western Europe, VSTEP created a crane simulator for preparation and training of future and current dry bulk crane operators, increasing their effectiveness and precision.

The VSTEP crane simulator incorporates high quality sound effects and visuals with true-to-life dynamics for crane swinging and gravity pull. The advanced collision and cargo spilling model immediately shows the consequences of improper crane operation. The crane simulator includes full crane functionality and control console for realistic loading and offloading simulation and training as well as post training review and scorekeeping.

Falcon Flight Simulators Produce Cockpit Smoke

Falcon Flight Simulators Produce Cockpit Smoke

CAE full-flight simulators (FFS) in the US, UK and UAE for Dassault Falcon 7X, Falcon 900EX/EASy and Falcon 2000EX/EASy aircraft are now now equipped with smoke generation capability, providing a highly realistic pilot training experience for cockpit smoke emergencies.

The Falcon 900EX/EASy – 2000EX/EASy FFS at the CAE North East Training Center (NETC) in Morristown, New Jersey (near New York City) has been updated with the smoke capability. CAE also offers cockpit smoke emergency training on Falcon FFSs at CAE’s London / Burgess Hill UK training centre and Emirates-CAE Flight Training, Dubai UAE.

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NATO Release Their First Serious Game on Google’s Play Marketplace

NATO Release Their First Serious Game on Google’s Play Marketplace

A NATO commissioned serious game is the first of its kind to achieve full deployment on Google’s Play Marketplace. A portion of the serious game, developed completely in VBSWorlds, a Caspian Learning/Bohemia Interactive Simulations product, is now available to download for free from Android devices.

TerraTools® Exports to MASA SWORD and Havok Vision Engine and Tools

TerraTools® Exports to MASA SWORD and Havok Vision Engine and Tools

Pittsburgh, PA – TerraSim is pleased to announce the release of a major update to the TerraTools 4.0 baseline product. These updates include important new functionality for the TerraTools VBS2 and Steel Beasts Pro serious game exporters. We have rolled over 100 new features and bug fixes into this update. All current TerraTools customers receive these improvements at no charge under their maintenance contracts.

In addition, this is the first TerraTools release to support Havok Vision Engine, Havok Tools, and the SWORD runtime from MASA Group. These optional TerraTools exporters can be downloaded from the customer support site and require product licensing.

AEgis Technologies Wins SIMAF Contract

AEgis Technologies Wins SIMAF Contract

The AEgis Technologies Group is one of three companies awarded a contract valued up to $80 million  for the Air Force Simulation and Analysis Facility (SIMAF). The contract requires Modeling Simulation & Analysis (MS&A), software development and integration services across the Airborne Network, Electronic Warfare, Unmanned Aerial Systems and Human Factors domains.  Details are here(PDF).

L-3 to Acquire Thales Training & Simulation Ltd’s civil aircraft simulation and training business

L-3 to Acquire Thales Training & Simulation Ltd’s civil aircraft simulation and training business

L-3 Communications announced today (April 11th 2012) that it has entered into an agreement to acquire the assets of Thales Training & Simulation Ltd’s civil aircraft simulation and training business. The purchase price is GBP 83 million (approximately $132 million) and will be funded with cash on hand.

US government licenses Unreal game engine to train FBI agents and army medics

US government licenses Unreal game engine to train FBI agents and army medics

Video game developer, Epic Games, is known for giving players realistic experiences thanks to its popular Unreal Engine platform. But while games like Batman: Arkham City and Gears of War are certainly entertaining, virtually beating up thugs and fighting subterranean creatures doesn’t exactly translate into real world skills. However a new agreement with teaching software developer, Virtual Heroes, could see Epic’s platform used to create more practical experiences and train medical staff and law enforcement officers to handle high-stress situations. By using Epic’s Unreal Engine 3, some United States government agencies like the FBI and US Army are hoping to give their employees tools for virtually practicing their skills in a more realistic environment and better prepare them to save lives. More.

Trian3D Builder 4.4 with Project Wizard Released!

Trian3D Builder 4.4 with Project Wizard Released!

TrianGraphics GmbH today announces the release of Trian3D Builder 4.4 – the new version provides a project wizard, advanced memory management and novel roads features.

The new memory management handles the RAM usage highly efficiently. In addition to other code optimizations this speeds up the whole generation process.

The road generation also offers new functionalities. Road forkings and motorway exits are now supported. Normal line data can be converted to clothoid splines according to road construction rules. Furthermore clothoid lines can now form circles for u-turns and roundabouts.

GA-ASI Introduces Lynx Multi-Mode Radar Sim

GA-ASI Introduces Lynx Multi-Mode Radar Sim

General Atomics Aeronautical Systems, Inc. (GA-ASI) has introduced the Tactical Airborne Reconnaissance Simulator (TARS), a software-based training capability for Lynx® Multi-mode Radar operators that can be run on a laptop computer.

“TARS bridges the gap between classroom training and cost-prohibitive aircraft flight training, combining Lynx command and control simulations with synthetic EO/IR [Electro-optic/Infrared] video simultaneously” said Linden Blue, president, Reconnaissance Systems Group, GA-ASI. “This training software also uses satellite imagery and 3D models to generate SAR [Synthetic Aperture Radar]-like products in real-time, alleviating the need for costly operational imagery.”

CAE Chooses 3D perception Aurora Screen Technology

CAE Chooses 3D perception Aurora Screen Technology

3D perception is pleased to announce that its modular screen technology has been selected by Montreal-based CAE for its CH-147F Chinook gunnery trainer.

The CH-147F gunnery trainer is one of the training devices to be delivered by CAE to Canadian Forces Base Petawawa as part of the comprehensive CH-147F training systems being developed under the Operational Training Systems Provider (OTSP) program, which CAE leads as the prime contractor.

GameTech Conference Video

GameTech Conference Video

DOD virtual worlds framework announced

DOD virtual worlds framework announced

The DOD virtual worlds framework was announced last week at gametech and made available for download via Github.

The Virtual World Framework (VWF) is a fast, light-weight, web-based architecture for creating and distributing secure, scalable, component-based, and collaborative virtual spaces. It leverages existing web-based standards, infrastructure, and emerging technologies with the intent of establishing a powerful yet simple to use platform that is built on top of the next generation of web browsers. These technologies include:

US Government Agencies License Unreal Engine

US Government Agencies License Unreal Engine

Epic Games’ Unreal gaming engine has been licensed to countless big name titles since its debut in 1998. The current iteration — Unreal Engine 3 — has been the building tool for many of this generation’s most successful games, and has recently been licensed to U.S. government agencies, including the FBI and Army.

The government plans to use the popular engine primarily for training purposes. Specifically for the development of training tools by Virtual Heroes, a company dedicated to creating teaching simulations. Virtual Heroes used previous iterations of the Unreal engine to develop the America’s Army series, a multiplayer first person shooter title designed to grab new recruits. The company plans to develop training tools across internet browsers, game consoles, and smartphone platforms.

SilverLining adds Large Cloud Area Support, Real-Time Cloud Growth, C# Support

SilverLining adds Large Cloud Area Support, Real-Time Cloud Growth, C# Support
Support for Large Cloud Areas in OpenGL

SilverLining 2.36 introduces a new impostor scheme for OpenGL users that maintains real-time performance with dense clouds visible for hundreds of miles.

Real-Time Cloud Growth Effects
Another exciting new feature is real-time growth and convection effects on cumulus clouds. This video shows a time-lapse effect at 5X real time with a cumulus congestus cloud layer growing to 100% cloud coverage through a cellular automata based simulation.

Presagis Announces Commercial Availability of SEGen Server

Presagis Announces Commercial Availability of SEGen Server

Ability to automatically generate synthetic environment databases of any location of the globe is now available in off-the-shelf tool

Montreal, QC – March 27, 2012 – Presagis™, a leading provider of commercial-off-the shelf (COTS) modeling, simulation, and embedded graphics software, announced today the commercial availability of SEGen Server (SEGen), a cost-effective server-based software solution for low-cost generation of high-fidelity, highly realistic synthetic environments for training, and development or prototyping of simulation applications.

Quantum3D’s Mantis Honored with Military Embedded Systems’ Editor’s Choice Award

Quantum3D’s Mantis Honored with Military Embedded Systems’ Editor’s Choice Award
SAN JOSE, Calif. – March 21, 2012 –Quantum3D, Inc., a leading provider of visual computing solutions for government and commercial applications, has been awarded Military Embedded Systems’ Editor’s Choice Award in the January/February  issue  for its  Mantis Real-Time Scene Management software . Mantis supports  a wide range of PC hardware configurations to match any simulation application, including fixed- and rotary-wing flight simulation,  ground vehicle simulation, tank simulation, mission rehearsal, sensor simulation, and more.

TerraSim to Showcase Serious Terrain for Serious Games

TerraSim to Showcase Serious Terrain for Serious Games

Pittsburgh, PA - TerraSim is pleased to participate at the 2012 Defense GameTech Users’ Conference in Orlando, FL March 28-30, 2012 at Booth #16. This is our third GameTech conference, and we value the opportunity to interact with the serious gaming and training community.  Follow link for details.

Lockheed Martin Launches Academic Prepar3D® Simulation Software as a Learning Tool for Students

Lockheed Martin Launches Academic Prepar3D® Simulation Software as a Learning Tool for Students

Lockheed Martin released academic licensing of its Prepar3D® simulation software to immerse students in learning and problem solving. The special pricing of $49.95 makes simulation accessible to the academic community for engaging the next generations in science, math and social studies curricula.

Currently used for professional training, Prepar3D harnesses gaming technology for experiential learning. The software presents a realistic virtual world to support educational scenarios anywhere from underwater to suborbital space.

Announcing the Release of Prepar3D® 1.3

Announcing the Release of Prepar3D® 1.3

“Based on user feedback, the Lockheed Martin team continuously expands the performance and features offered in our Prepar3D® simulation software for the most immersive learning environment. In version 1.3, we’ve implemented several application enhancements and made fixes to improve the simulation platform’s stability and usability.”

“We’ve taken customer comments and suggestions from the Prepar3D Support Forum to make Prepar3D the most effective simulation tool for learning on the market. With Prepar3D 1.3, we focused on enhancements to the user interface, multi-player functionality for distributed training exercises and performance,” said Martile Allen, program manager for Prepar3D.